Dungeon Master's Guide
The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
Core Rulebook: The Dungeon Master’s Guide is the second of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.
Quick and easy play: The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.
D&D Insider: The Dungeon Master’s Guide will receive enhanced online support at www.dndinsider.com.
Author: Rob Heinsoo, Andy Collins, James Wyatt
Publisher: Wizards of the Coast
Item Code: 217507200
Release Date: June 2008
Page Count: 224